Programming language: C++
Engines: Box2D, SimpleRenderEngine
Zombie arena is a game I made during my time on the IT-University of Copenhagen while enrolled in the course Game Programming. The goal was to get a good understanding of C++ and the Box2D physics engine.
Zombie Arena is a 2D top down shooter. The player finds himself lost in a giant arena with zombies, only equipped with a pistol with limited ammo as his only weapon. In the arena, the player can find more weapons filled with ammo if he manages to get past the horde of zombies. The arena is random each run and will keep generating in any direction that the player chooses, making the playtime infinite! The goal of the game is to kill as many zombies as possible before you die.